/**
 *                            License
 * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS  
 * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). 
 * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.  
 * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR  
 * COPYRIGHT LAW IS PROHIBITED.
 * 
 * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND  
 * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE  
 * MAY BE CONSIDERED TO BE A CONTRACT,
 * THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED 
 * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
 * 
 */
package com.lineage.server.model.skill.executor;

import com.lineage.server.model.L1Character;
import com.lineage.server.model.Instance.L1MonsterInstance;
import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.Instance.L1PetInstance;
import com.lineage.server.model.Instance.L1SummonInstance;
import com.lineage.server.model.skill.L1SkillExecutor;
import com.lineage.server.packetserver.S_Paralysis;
import com.lineage.server.packetserver.S_Poison;

/**
 * Class <code>EarthBind</code> 精灵魔法:大地屏障 (10/0/2).
 * 目标在时效内，无法攻击任何人，亦不会受到任何人的攻击。
 * 等级比施法者低的对象，成功率小幅下降。
 * 等级比施法者高的对象，成功率小幅提升。
 * 
 * @author jrwz
 * @version 2012-7-26下午12:22:18
 * @see com.lineage.server.model.skill.executor
 * @since JDK1.7
 */
public final class EarthBind extends L1SkillExecutor {

    /**
     * 取得实例.
     * 
     * @return 实例
     */
    public static L1SkillExecutor get() {
        return new EarthBind();
    }

    /** 精灵魔法:大地屏障 (10/0/2). */
    private EarthBind() {
    }

    @Override
    public void execute(final L1Character user, final L1Character cha,
            final L1Character target, final int targetID, final int skillId,
            final int getBuffIconDuration) {
        if (cha instanceof L1PcInstance) {
            final L1PcInstance pc = (L1PcInstance) cha;
            pc.sendPackets(new S_Poison(pc.getId(), 2));
            pc.broadcastPacket(new S_Poison(pc.getId(), 2));
            pc.sendPackets(new S_Paralysis(S_Paralysis.TYPE_FREEZE, true));
        } else if ((cha instanceof L1MonsterInstance)
                || (cha instanceof L1SummonInstance)
                || (cha instanceof L1PetInstance)) {
            final L1NpcInstance npc = (L1NpcInstance) cha;
            npc.broadcastPacket(new S_Poison(npc.getId(), 2));
            npc.setParalyzed(true);
            npc.setParalysisTime(getBuffIconDuration * 1000);
        }
    }

    @Override
    public void stop(final L1Character cha, final int skillId) {
        if (cha instanceof L1PcInstance) {
            final L1PcInstance pc = (L1PcInstance) cha;
            pc.sendPackets(new S_Poison(pc.getId(), 0));
            pc.broadcastPacket(new S_Poison(pc.getId(), 0));
            pc.sendPackets(new S_Paralysis(S_Paralysis.TYPE_FREEZE, false));
        } else if ((cha instanceof L1MonsterInstance)
                || (cha instanceof L1SummonInstance)
                || (cha instanceof L1PetInstance)) {
            final L1NpcInstance npc = (L1NpcInstance) cha;
            npc.broadcastPacket(new S_Poison(npc.getId(), 0));
            npc.setParalyzed(false);
        }
    }
}
